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Master of Science (MS)
in Music Engineering Technology (MUE) The University of Miami was the first American university to offer a Master of Science degree in Music Engineering Technology. This two-year multi-disciplinary curriculum consists of graduate coursework in electrical engineering, computer science, digital audio, psychoacoustics and the psychology of music. Generally, this degree program is provided for students who seek employment with software or hardware design companies and companies involved in digital audio technology. Only students with a Bachelor of Science in Electrical Engineering degree or Bachelor of Science in Computer Engineering or equivalent degree are accepted for admission in this program. Students with an undergraduate degree in music engineering from the University of Miami or another institution must complete additional coursework. Proficiency on a music instrument is not required for this degree. Graduate students in the program must complete a thesis on a topic of their choosing. This project is pursued under the supervision of a faculty member in the Music Engineering program. Music Engineering Technology The degree program contains 13 credits in music engineering studies including Research Project, 12 credits in electrical engineering or computer science, and 8 credits in other music studies. Students must also enroll in Music Engineering Forum (MMI 013, 0-credit) for four semesters. Applicants must have completed a bachelor of science degree in electrical engineering or computer science. All students must complete the core sequence, as well as a hardware or software emphasis. Core Sequence: 1. three credits in Advanced Digital Audio Electronics (MMI 601) Hardware Emphasis: 1. three credits in Digital Signal Processing (EEN G536) Software Emphasis: 1. three credits in Introduction to Computer Graphics (CSC G529) Graduate Research The research projects completed by the Master of Science
students cover a wide range of cutting edge topics. Very generally,
projects use software design to explore facets of audio theory or
practice. All research is completed under the supervision of a faculty
member and culminates in a research paper and thesis presentation.
In many cases, this research leads directly to employment offers from
audio manufacturers seeking employees with expertise in these areas.
Several of these papers have been presented in technical papers sessions
in Audio Engineering Society conventions. These papers will
give you a good idea of the caliber of work performed by our graduate
students. View our collection of graduate
research papers. Employment Master's degree graduates generally work for audio companies as audio software or hardware designers. Demand for these students is generally very high. In some cases, they choose to work in recording studios, or start their own companies. In other cases, students choose to pursue further graduate work, for example, pursuing a doctoral degree. This is a partial list of companies that have employed our Master of Science graduates: Analog Devices, Apple Computer, Boston Acoustics, Cirrus Logic, Creative Labs, Digidesign, Dolby Laboratories, Microsoft, Motorola, National Semiconductor, Niles Audio, Real Networks, Shure, Sonic Foundry, Spatializer, Texas Instruments, and others.
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